Evaluation Juries

The CMF routinely employs external experts to aid in decision-making for selective programs through an evaluation-based jury process. To provide an external perspective on the application materials submitted, the juries are comprised of working industry professionals who are experts in their field or genre. You can use the filters below to review who has served as a jury member in the past, and on which juries.

Evaluation Process

Following an initial review for eligibility conducted by internal staff, jury members are tasked with scoring each project against a set evaluation criteria. Each program has its own evaluation grid, specific to the needs and objectives of that program, but generally they include:

  • experience of the production or creative teams and their capacity to deliver;
  • an assessment of the creative content and/or innovation in the space;
  • narrative positioning statement;
  • business materials, including viability of the project and financial stability; and
  • a distribution and/or marketing strategy.

The highest scoring projects are compared against the available funding allocation for the program to determine the recipients for that round of funding.

If you wish to be considered to serve on a jury, please contact [email protected]. Prospective jurors are strongly encouraged to create a PERSONA-ID profile. The CMF uses self-identification information from PERSONA-ID to help select a diverse group that is reflective of the community served by the program. By providing your self-identification information to the CMF, you are deemed to consent to its use for such purposes, subject to the terms of the CMF’s Privacy Policy.

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Frédéric Cavazza
Paris, France

Frédéric Cavazza has worked in the web sector for more than 12 years as a consultant on various missions for French and international firms, including Renault, L’Oréal, Orange and Vodafone. Nowadays he is an independent consultant, delivering expertise, education and training, and speaking at engagements in France, Switzerland, Canada, Romania, Chile and other countries worldwide. Frédéric is also a natural-born tech evangelist, who writes 8 blogs on topics ranging from innovation, social media and e-commerce to enterprise 2.0 and wireless technologies.

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Juries
  • Fiscal 2012 - 2013: Innovation & Experimentation - Round 1
  • Fiscal 2011 - 2012: Innovation & Experimentation - Round 2
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Frederic Josue
Paris, France

Frédéric Josué is a media and brands specialist with a particular intuition and capacity in forecasting future trends. This unique ability has proved revolutionary in improving Havas, its clients and the Startups he mentors’ business strategy. He is the founder and Director of 18havas.io, a collaborative-innovation research network based in Paris, Tel Aviv, Los Angeles, Bogotá, Seoul/Tokyo and Shanghai. 18-Havas sponsors the USC Annenberg Innovation Lab, UCLA TFTDM in Los Angeles, Technion in Israel, Kaist and SNU-Seoul. He is the Global Executive Advisor of Dominique Delport, the Managing Director of Havas Media Group and President of Vivendi Content. He also advises Yannick Bolloré, chairman of Havas Group, on innovation and accompanies him during his several roadshows overseas. Frederic addresses all the aspects and questions raised by Havas business.

On top of his regular job Frederic Josue is a serial speaker and member of a number of associations on the topic of multi-platform storytelling. He participates in the organization of the yearly “I Love Transmedia” festival and also of the Marseille WebSeries-Festival. He is a Member of the CNC - French National Center for Cinema’s New Media Commission and is the President of the French Virtual-Reality & Alternate-Reality Think Tank called UNI-VR that promotes French Entrepreneurship and Artists. Frederic has been teaching a class at Institut Sciences-Po Paris since 2007 about Cultural Industries and the impact that social issues and current news have on storytelling. He is the Creator and co-scriptwriter of the CanalPlay digital series FRAT on counter terrorism and radical islam. Frédéric also advises companies’ Marketing & Communication Executives on Immersive Storytelling.

Driving his relentless quest in looking for the most innovative solutions are Frédéric’s Franco-Brazilian origins, which could be used to explain his work ethic, creative and multicultural mindset. A postgraduate from the Sorbonne University in Industrial Economy and Finance, Frederic Josue started his career as an analyst at the French Ministry of Defence, in Competitive Intelligence and continued as a Financial Analyst in a private research institute called Xerfi. He then became an editor for Canal Plus, after which he collaborated on the development of the television show C.U.L.T., about urban culture, which went on to win an Emmy award.

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Juries
  • Fiscal 2017 - 2018: Innovation & Experimentation - Round 2
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Frederik Lesage
London, United Kingdom

Dr. Frederik Lesage is a lecturer in Cultural and Creative Industries and Digital Humanities at King’s College London and a visiting lecturer in the Screen Media and Cultures program at Cambridge University. Frederik was awarded a Ph.D. by the Department of Media and Communications at the London School of Economics in 2009. His research specializes in investigating how small to medium-size organizations develop scalable platforms and co-creative practices for delivering online content. Frederik has made presentations at numerous international conferences and his work has been widely published.

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Juries
  • Fiscal 2020 - 2021: Innovation & Experimentation - Round 1
  • Fiscal 2011 - 2012: Innovation & Experimentation - Round 2
  • Fiscal 2011 - 2012: Innovation & Experimentation - Round 1
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Gavin McGarry
Los Angeles, USA

Before founding social media agency Jumpwire Media in 2009, Gavin worked for Skype funded webvideo start up Joost and he was the Head of Cross Platform Business Development at global media company Endemol.

Jumpwire Media specializes in building and managing social media communities for pages with fans over 100,000. Jumpwire clients include: Starz, Sony, Yahoo, Katie Couric, BBC, etc

Gavin has been working in media space for over 25 years. He has lived in Japan, Africa, and Europe exploring and understanding the global digital space.

He is invited to speak at media industry conferences around the world including: MIPCOM, International Institute of Communications, Harvard Business Club of New York, etc.

He is an avid cyclist, surfer, skier, and soccer player. He lives in Los Angeles.

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Juries
  • Fiscal 2017 - 2018: Commercial Projects Program - Round 1
  • Fiscal 2016 - 2017: Commercial Projects Program - Round 2
  • Fiscal 2015 - 2016: Innovation & Experimentation - Round 2
  • Fiscal 2010 - 2011: Innovation & Experimentation - Round 2
  • Fiscal 2010 - 2011: Innovation & Experimentation - Round 1
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Gentille Menguizani Assih
Montréal, Canada

Gentille M. Assih is the screenwriter and director of the film Sortir de l’ombre. After completing university studies in communications, human resources management, and screenwriting and documentary filmmaking, she immigrated to Canada in 2009 with three full-length documentaries and a short drama to her credit. In 2013, she obtained a Masters degree in cinema from UQAM. In addition to her work as a screenwriter and director, Gentille has been actively involved in television since 2013. She is currently executive producer at Untamed Productions.

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Juries
  • Fiscal 2023 - 2024: Early-Stage Development (French)
  • Fiscal 2021 - 2022: Pilot Program for Racialized Communities (French) - Round 1
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Gina Desjardins
Montréal, Canada

Gina Desjardins is a journalist and columnist specializing in new technologies and digital media. She worked for several seasons as a reporter for Vox Télé and the technology show Le Lab, before moving on to M.Net (Musique Plus) as a video game reviewer and as a researcher for VLOG (TVA), a program devoted to the best videos on the web. Today Gina blogs in the tech sections of MSN.ca and Radio-Canada (Triplex), and is frequently invited to comment on the current scene on radio and television. She also works as a consultant, coach and speaker on social networking, tech user experience (sites, applications), the history and playability of video games, and multimedia and transmedia strategies.

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Juries
  • Fiscal 2011 - 2012: Innovation & Experimentation - Round 2
  • Fiscal 2011 - 2012: Innovation & Experimentation - Round 1
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Guy Gadney
Sydney, Australia

Guy has 20 years’ experience in digital entertainment projects across multiple platforms and has produced over 200 projects including massively multiplayer games, EPGs, digital radio interfaces and interactive fiction. He was Head of Multimedia for Penguin Books UK before going on to produce acclaimed websites for the band Oasis, the Guardian newspaper, and FoxKids.

After leading the broadband and interactive TV production for BBC Worldwide, Guy produced the online massively multiplayer game Diaspora which pitted thousands of online players against each other simultaneously, and developed 3D games engines for PC and Playstation.
He has been General Manager of Digital Services for PBL Media (Channel Nine and ACP Magazines) and Director of Content for Telstra BigPond. He is currently with The Project Factory.

Until recently, he was President of the Australian Interactive Media Industry Association (AIMIA) for 4 years and remains an active Board member. He was a judge for the BAFTA Interactive awards before moving to Australia and is a current judge for The Webbys.

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Juries
  • Fiscal 2012 - 2013: Innovation & Experimentation - Round 2
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Isabelle Marazzani
Montréal, Canada

Since 2013, Isabelle Marazzani has managed the organizational, administrative, pedagogical and integrated development of the college-level activities and training services at Campus en Arts et Divertissement numérique (ADN) in a perspective of educational success, customer service and profitability.

From 2007 to 2012, she offered her freelance consulting services in business strategy to major clients in the digital media sector, including Alliance numérique, SECOR Group, Electronic Arts, Dionne+Gagnon, Telefilm Canada, Innovation PEI and the Canadian Department of Foreign Affairs and International Trade. She also served four years as a startup coach at Inno-centre, where she helped more than 100 Mexican and Québec technology firms to take their first commercial steps.

After obtaining a bachelors’ degree in Communications with a major in Journalism from Université du Québec à Montréal (UQAM) in 1992, she worked for several years in media, and then, from 1994 to 2007, held several management positions in marketing and communications within various companies, including Matrox, Behaviour Interactive, Transcontinental Group, as well as at École NAD.

For over 20 years, Isabelle has been contributing to the rise of Québec’s video game development industry. She has served twice as a member of the jury for Québec’s digital industry NUMIX Awards—in 2013 in the Video Games category and in 2016 in the Games Startup category. Isabelle is co-founder and Vice-President of the International Game Developers Association of Montréal (IGDA), for which she has volunteered since its foundation in 2001 untill its dissolution in 2017. She also serves as Vice-President of a R & D centre, the Centre de développement et de recherche en imagerie numérique (CDRIN).

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Juries
  • Fiscal 2021 - 2022: Commercial Projects Program - Round 1
  • Fiscal 2020 - 2021: Innovation & Experimentation - Round 1
  • Fiscal 2016 - 2017: Innovation & Experimentation - Round 1
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Jacquie Black
Winnipeg, Canada

Jacquie Black is Anishinaabe from the treaty 1 territory in Manitoba. She has worked on numerous projects, productions and programs to promote and showcase creative expression and storytelling through print, music and television.

Jacquie began attending university when she was 5 years old along with her mother Yvonne, who went on to become one of the first Indigenous early childhood educators in Canada. Her mother’s dedication to nurturing children and community provided a pathway for Jacquie to explore and embrace her gifts as a writer and community advocate.

Jacquie studied screenwriting at the University of Winnipeg and at the Banff Centre for the Arts, she is a graduate of Creative Communications, with a major in Journalism, and has written for numerous publications including being published in the book First Lady Nation – Stories of Aboriginal Women. She also received the Eric and Jack Wells Excellence in Journalism Award - Honourable Mention, CTV Fellowship Award – The Banff International Television Festival and the Government of Canada Millennium Scholarship, to mention a few.

Jacquie’s career has flourished over the years and she is proud of all her endeavours including writer/junior story editor for the Parents’ Choice Gold Award-winning children’s television series - Tipi Tales.

She has also written for Indigenous Day Live/Aboriginal Peoples Television Network, The Indigenous Music Awards, CA$HING IN – TV series, Planet Echo – children’s TV series, Wolf Joe – children’s TV series, The Seven Teachings – editor/children’s book, and This Place – producer, adaptation of graphic novel to radio series.

Supporting the arts has always been a passion of Jacquie’s and she is one of the original team members that produce the Manito Ahbee Festival and the Indigenous Music Awards in Canada.

Committed to culture, creativity and justice, Jacquie is very proud to have also been a writer and director for Eagle Vision Production’s groundbreaking television series TAKEN, which focused on the heartbreaking stories of missing and murdered Indigenous women and girls, men and boys, to provide a platform for these unsolved cases. Jacquie continues to open her life and career to new experiences and opportunities that bring positive influence to the arts and bring positive influence to the arts and community.

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Juries
  • Fiscal 2021 - 2022: Early-Stage Development - Round 2
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Jaime Alberto Tobon
Montréal, Canada

Jaime Alberto Tobon has over 25 years of experience in film and television production. After working for numerous Quebec companies such as Sphère Média, Duo Productions, KOTV and Go Films, he is now an associate producer at Encore Télévision. He has worked on several high-profile series and films, such as Pour Sarah, King Dave, Plan B, Léo and La vie compliquée de Léa Olivier. Since October 2021, he has served on the board of directors of the AQPM.

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Juries
  • Fiscal 2023 - 2024: Pilot Program for Racialized Communities (French)
  • Fiscal 2022 - 2023: Pilot Program for Racialized Communities (French)
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Jamie-Lee Reardon
Foleyet, Canada

Jamie-Lee Reardon (Ojibwe/Irish) is a member of Flying Post First Nations in treaty 9. JL is the Institute Manager at imagineNATIVE, where she is committed to supporting the professional development of Indigenous Creatives. JL is a multi-disciplinary undisciplined artist and storyteller who creates from a place of love for community, culture, family, and self.

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Juries
  • Fiscal 2023 - 2024: Indigenous
  • Fiscal 2022 - 2023: Indigenous - Round 1
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Jason Della Rocca
Kirkland, Canada

Jason Della Rocca is a game industry entrepreneur, funding advisor, and cluster expert. He specializes in business/partnership development, pitching/funding, and ecosystem/cluster development.

As the co-founder of Executions Labs, he was a hands-on early stage investor to over 20 independent game studios from North America and Europe. Between 2000-09 he served as the executive director of the International Game Developers Association (IGDA), and was honored for his industry building efforts with the inaugural Ambassador Award at the Game Developers Conference. In 2009, Jason was named to Game Developer Magazine’s “Power50,” a list which profiles 50 of the most important contributors to the state of the game industry. As a sought after expert on the game industry, Jason has lectured at conferences and universities worldwide.

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Juries
  • Fiscal 2017 - 2018: Commercial Projects Program - Round 1
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Jason Edward Lewis
Montréal, Canada

Jason Edward Lewis is a digital media poet, artist, and software designer. He founded Obx Laboratory for Experimental Media, where he directs research/creation projects on computation as a creative and cultural material. He co-directs the Initiative for Indigenous Futures, the Aboriginal Territories in Cyberspace research network, and the Skins Workshops on Aboriginal Stortyelling and Video Game Design. He is a Trudeau Fellow, and University Research Chair in Computational Media and the Indigenous Future Imaginary as well as Professor of Computation Arts at Concordia University, Montreal.

Lewis' creative work has been featured at Ars Electronica, Mobilefest, Urban Screens, ISEA, SIGGRAPH, and FILE, among other venues, and has been recognized with the inaugural Robert Coover Award for Best Work of Electronic Literature, a Prix Ars Electronica Honorable Mention, several imagineNATIVE Best New Media awards and five solo exhibitions. He's the author or co-author of chapters in collected editions covering mobile media, video game design, machinima and experimental pedagogy with Indigenous communities, as well as numerous journal articles and conference papers.

Before joining academia, Lewis spent fifteen years in Silicon Valley exploring early digital and networked media at the Institute for Research on Learning (where he was a Carnegie Fellow), Fitch Design, and Interval Research. In 2009 he founded Arts Alliance Laboratory, the research and development arm of London-based venture capital firm Arts Alliance. Born and raised in northern California, he is Cherokee, Hawaiian and Samoan.

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Juries
  • Fiscal 2017 - 2018: Indigenous - Round 1
  • Fiscal 2016 - 2017: Innovation & Experimentation - Round 1
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Jason Ryle
Toronto, Canada

Jason Ryle is the Artistic Director of the imagineNATIVE Film + Media Arts Festival based in Toronto, Canada. imagineNATIVE is the world’s largest showcase of film, video, audio and digital media works created by Indigenous media artists. In his capacity as Artistic Director, Jason oversees all artistic and programming aspects of the annual Festival and the organisation’s year-round activities, including international co-presentations and special projects. He is an Advisor for the NATIVe - A Journey into Indigenous Cinema special series at the Berlinale (Germany) and has served on numerous festival and council juries in Canada and internationally, most recently at the Tampere Film Festival (Finland).

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Juries
  • Fiscal 2020 - 2021: Indigenous - Round 1
  • Fiscal 2017 - 2018: Indigenous - Round 1
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Jean Michel Albert
Marseille, France

Jean-Michel Albert holds a BBA (finance option) and a BA from the University of California. He today has a total of 20 years of experience in the completion of development projects, from conception to production. He has also developed innovative and creative projects for many national and international production companies. He currently works as an independent producer and consultant in the field of new media and founded the Marseille Web Fest, an international festival held for the first time in 2011.

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Juries
  • Fiscal 2016 - 2017: Web Series - Round 1
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Jean-Christophe Yacono
Montréal, Canada

Jean-Christophe Yacono (yako) has developed an impressive photographic and digital body of work in numerous artistic projects over the years. His oeuvre has been featured at the Biennale d’Art Numérique (BIAN), the Festival International du Film sur l’Art (FIFA), the Festival du Nouveau Cinéma (FNC), the Cirque du Soleil, PdA’s ArTV studio, the Centre Pompidou, and the Centrale Powerhouse Gallery, among many others.

Since 1993, yako has focused on new forms of digital writing on screens and in public spaces. Through photography, interactive “new realities” and “freeze-frame,” he began his ongoing reflection on gesture, on the fly or choreographed, in movement, experimental or theatrical, in forms on image, in sequences, and on the shifts and blurs that motion makes on the sensor itself.

Yako has developed a practice in media and visual arts through projects that include Wonderland (2008), a public performance of immersive theatre and live audiovisual creation, Musicbox 2 (2009), an interactive installation presented at BIAN, and the production of interactive videos in short and medium formats such as Noirceur (2020), and Fear in Motion (2019) presented at the Imperial Cinema during FIFA 38 and in a selected number of other festivals.

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Juries
  • Fiscal 2021 - 2022: Innovation & Experimentation - Round 1
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Jean-Pierre Faucher
Montréal, Canada

Jean-Pierre Faucher is an international business consultant in the interactive media sector, specializing in video games. He also provides expertise as senior business advisor at Inno-centre Montréal and Technology Business Accelerator in Mexico City, serving in this capacity as a coach for Mexican- and Quebec-based firms. He is a member of the executive committee of the UNESCO Chair of International Communication and Development at UQAM, a co-producer of the Canadian Guide to the Video Games Industry. Jean-Pierre was formerly director of partnership development for the Alliance numérique du Québec, founder of the Montreal International Gaming Summit, co-founder of the Canadian Interactive Alliance (CIAIC), publisher and product manager for Quebecor Media and a jury member for the OCTAS Gala of the Réseau action TI du Québec.

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Juries
  • Fiscal 2012 - 2013: Innovation & Experimentation - Round 1
  • Fiscal 2010 - 2011: Innovation & Experimentation - Round 2
  • Fiscal 2010 - 2011: Innovation & Experimentation - Round 1
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Jeff Mignon
New York, USA

Jeff Mignon is the founder and CEO of the RevSquare/Mignon-Media digital agency, which specializes in communications for the corporate, education and media sectors. He is also the publisher of a news site for kids, Kiddoki.com, and an investor in two start-ups: Open Topic and Fuzu Media. He is the co-creator of Quelcandidat.com, the first participatory media site in France, featuring news from both professional reporters and “citizen journalists.” In addition to this, he was the founder of Formules Presse, a Paris-based media consulting firm, where he was co-CEO and creative director as well for 10 years. He also helped create the 5W Infographics computer graphics agency (New York, Madrid) and the Mediapolis media consulting agency (Warsaw).

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Juries
  • Fiscal 2011 - 2012: Innovation & Experimentation - Round 2
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Jen Goertzen
Berlin, Germany

Jen Goertzen is VP UX at BRYTER and currently based in Berlin, Germany. She co-founded Caribou, a Canadian UX consultancy, in 2011. Over the course of her career, she has led and consulted with design and product teams across a wide range of industries including interactive retail experiences, secure messaging, classical music streaming, and no-code automation.

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Juries
  • Fiscal 2023 - 2024: Commercial Projects Program - Round 1
  • Fiscal 2021 - 2022: Commercial Projects Program - Round 2
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Jennifer Lufau
Paris, France

Jennifer Lufau is actively engaged with inclusivity topics in the video game world. With her Afrogameuses association, she works for better professional integration and visibility of within the sector. Also a content creation expert, she is a Social Media Manager at Ubisoft and has strong experience in managing international communities.

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Juries
  • Fiscal 2022 - 2023: Commercial Projects Program - Round 2